Indie Video Game Developer Benefits from PiracyAdded: Wednesday, September 19th, 2012
Category: Bit Torrent Freedom > The Industries Of Records, Gaming, Software, Movies
Tags:ET, p2p, Torrent, Piracy, Peer To Peer, Network, Hackers, Internet, BitTorrent, Google, utorrent, bitcomet, extratorrent, 2010, www.extratorrent.com
Sos Sosowski is a game developer who is currently quickly becoming popular. This is not only thanks to his game, but also thanks to his approach in promoting his product.
When the developer noticed that McPixel, his video game, was downloaded and shared on various file-sharing sites, he wasn’t sad. Instead, he saw the opportunity in the situation and decided to take part in this sort of promotion even though the game was already available to purchase.
Having Internet users download and play McPixel was his strategy of making the game popular among gamers. Press reports described how the developer himself started directing users to pirate his game through the popular BitTorrent tracker The Pirate Bay. Sosowski’s only request was that people who want and can afford to donate something to do that, in order to let him continue developing the games.
The Pirate Bay is currently promoting the pay-what-you-want sale to spread the developer’s message to its millions of users. Sosowski says he realized that not everyone is able to afford entertainment, but everyone needs it. So, even though he creates games for a living, he is happy to see people enjoy those games. That’s why he decided to provide a legitimate chance to download a torrent of his game to people who in return may throw some coins in his general direction.
As you know, major game publishers have different strategy and invest their efforts and money into tracking and suing pirates. They are also constantly trying to find new efficient anti-piracy methods for the gamers who don’t want to pay for a game which may not worth it. In the meantime, indie developers have adopted another tactic, offering amnesty sales and build their profit on the relationship and dialogue with the gamers and on donations from those who liked the games.
September 19th,2012Posted by:
Wednesday, September 19th, 2012
|This article is another in showing what people can do with out the middleman screwing you.|
The MPAA, RIAA and others are nothing more than the middleman and they see the gravy train leaving the station with them still on the platform.
Technology has now reached a point anyone does not need a Movie Studio, recording company to make and distribute their product; THEY CAN DO THAT THEMSELVES or hire people to do it..
I have nothing against paying for something I like and I DO PAY FOR IT.
What really pisses me off is you look at the game box and it has all these glowing specs; comments and features.
Yet when you buy it at around 70.00 or more get it home install it; going through allot of rootkits installed by the game company and then have to have a live internet connection to just play WTF.
Another WTF is after you install the game and run it; it is far from what you were lead to believe from what was written on the box..
|my point exactly you pay £40 for a game and half the time you either dont like it or its a short game and where are kids gonna get £40 from because there parents arent gonna pay it every time they want a new game and would they rather have people download it for free and play there game or not download it free and not play the game at all and have less players which would of been a waste of time making the game if i badly want the game ill pay it if not i will not waste £40 when i could be paying off my monthly bills with that||
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