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ExtraTorrent.cc > Articles > Video Game Piracy Is Proved To Be Good For Business

Video Game Piracy Is Proved To Be Good For Business

Video Game Piracy Is Proved To Be Good For Business

Added: Friday, October 29th, 2010
Category: Bit Torrent Freedom > The Industries Of Records, Gaming, Software, Movies
Tags:ET, p2p, Torrent, Piracy, Peer To Peer, Network, Hackers, Internet, BitTorrent, Google, utorrent, bitcomet, extratorrent, 2010, www.extrattorrent.com
Today software piracy keeps up with the music and video ones, causing headlines calling it an increasing danger to the gaming industry. Meanwhile, the game creators can lower costs and make titles widely available, if they want to find the solution that allows consumers pay what and when they want while expanding the profitability of the gaming industry a CNN report stated.

Despite the fact that software piracy is as old as gaming itself, it started making headlines relatively recently, regarded by many as an increasing danger to a digital business. Meanwhile, the game makers may miss a great opportunity related to digital piracy.

Among the latest news on the issue, there is Sony's PlayStation 3, falling victim to enterprising thieves thanks to the PS Jailbreak, a device allowing the user to copy the games and play them from the hard drive. Another news is a game "Elemental: War of Magic", promising to forgo DRM, inhibiting the copying and distribution of the information.

Numerous developers have steadily shifted away from the desktop platforms after the case of "Call of Duty: Modern Warfare 2," the last-year bestseller, managing to sell around 12 million copies. At the same time, over 4 million unauthorized copies were downloaded via BitTorrent for the PC.

However, console games proved to be no less vulnerable, already making the titles such as "Super Street Fighter IV" for Xbox 360 and "Punch-Out!!!" for the Wii the widespread piracy targets. Recently Nintendo even blamed devices like the R4 for a 50% sales decline of handheld titles within Europe.

The industry made attempts to fight piracy by imposing hefty penalties like the $1,5 million fine for an individual accused of unauthorized uploading "New Super Mario Bros." for Wii online. However, these attempts don’t help solve the problem.

Meanwhile, many websites like Newgrounds.com have attracted many visitors after starting offering thousands of titles to play for nothing via Web browser. Here comes a very simple lesson to teach. Giving video games away for lower price and afterwords offering the consumers a range of optional downloadable purchases, which can be called microtransactions, is quite a better deal than establishing $50-60 retail purchase price for everyone involved. In other words, piracy can contribute to the wealth of the gaming industry, if the game makers choose a better business model.



By:
SaM
October 289h, 2010


Posted by: 
SaM

Date:  Friday, October 29th, 2010



Comments (7) (please add your comment »)

1
posted by (2010-10-29 21:20:13)
madwiggyNLD avatarlol good new with mw2 i can relate and feel the pain they couse for pc gamers like dedicated server.nut dispite that cracked ppl made own dedicated server for mw2 alternet and for consoles its only mater of time when its get cracked see ps3 took some time but finaly did it.
but also if you like something on the web buy it to support them so they can make more good stuff you like thats how i see it

2
posted by Turtle (2010-10-29 21:59:56)
diddles707 avataras prices rise people dont want to fork over money so they find new inexpensive route it only makes sense that piracy has risin i mean i dont want to spend 60$ on a game that i dont even know if i'll like

3
posted by (2010-10-29 23:07:33)
CaptCosmo avatarWe should be able to download it for free to see how we like it. If we do like it we should be able to pay the artist/creator directly. Radiohead did this with a recent record. By cutting out the GREEDY MIDDLEMEN (Industry) we as a consumer will spend less and the artist/creator will collect much more than by conventional distribution. Radiohead asked that happy consumers pay what THEY thought the download was worth. Donations/collections reached 10 MILLION in the first week. That much money would never have been made had they not given it away first. The industry has a lesson to learn or just like anything else outdated the industry will dry out, turn to powder and disappear in a puff.......

4
posted by Blocked (2010-10-30 10:02:10)
menahunie avatarHow many of you had to get in your car; spend time in the mobile parking lot - rush hour 24/7 traffic, then stand in line at the store blah blad?
I did that ONCE; took me two hours just to get back home. After that I just went to a gamer web site paid and downloaded the game and got a serial number.
Also who is really gonna pay 60.00 or more for the "new" starcraft when the damn thing will be in the bargain bid in about two to three months at 10.99?
Or the game company plays stupid games with the players by messing with the game servers; remember THAT ONE?
I go by a simple business model and it works very very well. The Game Companies, RIAA, MPAA and other ignore it.
Price an item at $20.00 each and sell 10,000 of them. You get $200,000.00.
BUT price them at $10.00 each and sell 100,000 you get $1,000,000.00.
Many have learned ( except the people we all talk about ) the REAL PROFITS is in the larger number sales and at the lower price why pirate? WHY deal with and have to put up with all the malware and virus, trojans losers embed into the pirated games?

5
posted by (2010-10-31 05:52:35)
Brynn217 avatarThe thing is... in my lifetime, I have bought maybe a handful of Music CD's and maybe 10 or less games, (excluding World of Warcraft, which I pay monthly for).... If Piracy didn't exist, I would happily listen to the same said music on my Radio.... The fact that they come out with some new game, song, book or movie has NEVER encourged me to own it... I will do without... In the 80's I pirated my music off the radio with cassette tapes, which I sold at a flea market in 1991... in the 1990's I owned maybe 5 cd's 2 Metallica and 1 Queenryche... those for sure I remember... but I didn't have any pirated CD's or anything in that decade... I was raising a family and was buying Barney Movies at the time... Nothing for myself... So in my case, My piracy does not steal anything because I would be able to hear it or see it eventually for free on Tv or Radio and I wouldn't give them one damn cent to see or play it any faster....

6
posted by Turtle (2010-10-31 21:22:35)
D4T4 avatar@ Brynn217, I couldn't agree more. Until I started to download I couldn't remember the last time I went to the cinema. Now I see a film and think, "Hey now that's a film I want to see on the big screen". Previously I watched them on TV wishing I had gone to the cinema.

7
posted by (2010-11-04 02:43:42)
cabo12072 avatarGames, Videos, and TV people don't realize the money that is gained when big movies or video games hit the market but I will Tell you this piracy is nothing more than a helping step to the industry if you look at sites like THE Numbers Movie Budgets (http://www.the-numbers.com/movies/records/budgets.php)you would get sick at all the money coming in Thanks ET for 7 years of entertainment.



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